Added Dualwandlungs note
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@@ -330,6 +330,8 @@
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align(center, [
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align(center, [
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*$u$-gesteuert* \
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*$u$-gesteuert* \
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Helmholz / Thévenin
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Helmholz / Thévenin
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(Strom $-I_0$ wird als $I_0$ geschrieben)
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]), align(center, [
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]), align(center, [
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*$i$-gesteuert* \
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*$i$-gesteuert* \
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Mayer / Norton
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Mayer / Norton
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@@ -410,76 +412,10 @@
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$ G_i = 1/R_i quad quad quad I_0 = -U_0 1/R_i $
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$ G_i = 1/R_i quad quad quad I_0 = -U_0 1/R_i $
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],
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],
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)
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)
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Bei Dualwandlung, einfach Ersetzung durchführen
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]
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]
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/*// Quell Wandlung
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#bgBlock(fill: colorEineTore)[
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#subHeading(fill: colorEineTore)[Quelle Wandlung]
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#grid(
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columns: (1fr, 1fr),
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align: center,
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scale(x: 65%, y: 65%,
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zap.circuit({
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import zap : *
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import cetz.draw : line, content
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vsource("U0", (0, 1.5), (0, -1.5), fill: none)
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node("n2", (3.5,1.5), fill: false)
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node("n3", (3.5,-1.5), fill: false)
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resistor("R0", "U0.in", "n2", fill: none, label: (content: $R_i$, anchor: "south", distance: 0.1))
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wire("U0.out", "n3")
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wire((2.49,1.5), "n2", i: (content: $i$, anchor: "south", invert: true))
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set-style(mark: (end: ">", fill: black))
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line((3.5, 1.2), (3.5, -1.2), stroke: 0.5pt)
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content((3.9, 0), $u$)
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line((0.7, 0.5), (0.7, -0.5), stroke: 0.5pt)
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content((1.7, 0), $U_0 = I_0 / G_i$)
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})),
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scale(x: 65%, y: 65%,
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zap.circuit({
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import zap : *
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import cetz.draw : line, content
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isource("I0", (0, 1.5), (0, -1.5), fill: none)
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node("n0", (2,1.5))
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node("n1", (2,-1.5))
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node("n2", (3.5,1.5), fill: false)
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node("n3", (3.5,-1.5), fill: false)
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resistor("g0", "n1", "n0", fill: none, label: (content: $G_i$, anchor: "south", distance: 0.2))
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wire("I0.in", "n0", "n2")
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wire("I0.out", "n1", "n3")
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wire("n0", "n2", i: (content: $i$, anchor: "south", invert: true))
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wire((0,0.6), "I0.in", i: (content: $I_0 = U_0 / R_i$, anchor: "east", invert: false, distance: 0.2))
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set-style(mark: (end: ">", fill: black))
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line((3.5, 1.2), (3.5, -1.2), stroke: 0.5pt)
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content((3.9, 0), $u$)
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})),
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[
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$U_0 = I_0 R_i$
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$R_i=1/G_i$
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$u = r(i) = R_i i + U_0$
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],
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[
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$I_0 = U_0 G_i$
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$G_i=1/R_i$
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$i = g(u) = G_i u + I_0$
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]
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);
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]
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*/
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// Dual Wandlung
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// Dual Wandlung
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#bgBlock(fill: colorAllgemein)[
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#bgBlock(fill: colorAllgemein)[
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